Ocarina of Time
Weirdshot
Description
Weirdshot is a strange technique that involves detaching the first-person camera view from Link's actual position, often to a position out of bounds, allowing Link to Hookshot, use the Bow, Slingshot, or Boomerang on things or places where he normally would not be able to.
Method 1
Discovered By: Sockfolder
This method involves a different way to get your camera OoB. Instead of an A-slide, one pulls the Hookshot during a weird slide (this is what gave the name "weirdshot" to this trick despite it originally being found with an A-slide). It involves less pause buffering and is considered the easier method.
Method 2
Made By: enu405969
This is a setup for performing a weirdshot unbuffered. This setup allows for less exact inputs because there are multiple frames to roll, release R, and release Z on. This makes it slightly more practical to try unbuffered.
Method 3
Discovered By: DanS611
This method consists of doing a pause buffered A-Slide and pulling the Hookshot at the right time. This sends your camera OoB and allows for open aiming.
Backshot
Discovered By: Jengerer
If the hookshot's maximum range aligns with a hookshotable surface facing away from the player, it will latch on.
